Physical Object Interfaces and Interaction Paradigms

VIS Lab staff have invented novel interaction spaces and user interface elements. For example:

The PercepTable is an installation where computer graphics are projected to a table top. Users interact with the application by moving small tools on the table surface, and computer vision algorithms interpret what the user is doing. There is no mouse and keyboard needed, so multiple users can interact with a PercepTable application simulaneously. The Lab created and installed custom PercepTable-based exhibits at the Indianapolis Museum of Art and the Indiana State Museum.

Sensor-Based User Interfaces. Everyday objects can be augmented with discrete electronics components to function as part of an interface to a software application. In the VIS Lab Make-A-Meal interface for teaching nutrition, models of foods are augmented with RFID tags. Using the system, a teacher can simply pick up a food and put it on a tray to trigger graphical display of information about that food. This system is in daily use at the Ruth Lilly Health Education Center.

Effective Technology Use for Science Engagement and Education

Discovering the Science of the Environment: A Program for Kids and Families. In collaboration with the IUPUI Center for Earth and Environmental Science (CEES), the Lab is exploring the use of technology to enhance learning about science, math and the environment for kids, teachers and families, in both classroom and informal learning settings.

Interactive Visualization and Data Analysis Tools

In collaboration with various science communities, the Lab researches, designs, and delivers tailored visualization tools. For example: